OpenXR App Developer
Company: Tailored Management
Location: Redmond
Posted on: March 23, 2026
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Job Description:
OpenXR App Developer Location : Fully Onsite at Redmond, WA
Contract : 12-Months, Possibility for Extension/Conversion Pay Rate
: $85/hr, W2 Benefits : Medical, Dental, Vision and Weekly Pay,
PTO, and 401k Job Overview Were looking for someone to help build
and maintain OpenXR-based XR applications. Youll work closely with
engineers and cross-functional partners to prototype, implement,
and iterate on immersive experiences that run across OpenXR-capable
runtimes/devices. The ideal candidatehas actually built and shipped
real-time 3D or XR experiences and understands the systems-level
challenges of immersive apps . and with more direct OpenXR/Vulkan
experience. Responsibilities Develop XR applications using OpenXR
(end-to-end: architecture, implementation, testing, and iteration).
Build interactive features such as: Input handling (controllers,
hands, action sets, haptics) Scene/interaction systems (grabbing,
ray interactions, UI in 3D) Rendering and performance optimizations
(frame pacing, latency-sensitive updates) Integrate
platform/runtime features where applicable (tracking spaces,
anchor-like constructs, passthrough/scene understanding if
available via extensions). Create clean, testable code and
contribute to basic CI/build scripts as needed. Debug
runtime/device issues (graphics, tracking, input) and provide clear
repro steps and fixes. Collaborate with product/UX and engineering
stakeholders; document designs and tradeoffs. Must-Have
Qualifications 3 years of professional software development
experience Graphics Experience OpenXR app development experience
Great communication skills Hands-on experience shipping 3D
real-time applications (XR, games, simulation, or visualization).
Practical experience with OpenXR (core concepts: instance/session,
swapchains, spaces, actions). Strong C/C++ and/or C# skills
(depending on stack), plus solid debugging skills. Experience with
a real-time engine or framework such as: Unity (C#) and OpenXR
plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native
OpenXR rendering with Vulkan/OpenGL/DirectX Understanding of
rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU
bottlenecks, latency). Preferred Qualifications Shipped at least
one OpenXR-based app or feature to production. Experience with
OpenXR extensions (e.g., hand tracking, eye gaze, foveated
rendering, scene/space-related extensions). Graphics experience:
Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine
profilers). Android XR experience (Gradle, NDK, JNI) or low-level
platform integration. Experience building reusable
components/frameworks for XR interaction or app scaffolding.
Pursuant to the California Fair Chance Act, Los Angeles County Fair
Chance Ordinance for Employers, Los Angeles Fair Chance Initiative
for Hiring Ordinance, and San Francisco Fair Chance Ordinance,
qualified applicants will be considered for assignment with arrest
and conviction records. Criminal history may have a direct,
adverse, and negative relationship with some of the material job
duties of this position. These include the duties and
responsibilities listed above, as well as the abilities to adhere
to company policies, exercise sound judgment, effectively manage
stress and work safely and respectfully with others, exhibit
trustworthiness, meet client expectations, standards, and
accompanying requirements, and safeguard business operations and
company reputation. TMN
Keywords: Tailored Management, Federal Way , OpenXR App Developer, IT / Software / Systems , Redmond, Washington